FireFly - Free Gameservers
#21
What @Translucent means as "runaway" could probably be better understood as "Hit n Run". He probably wonders about the rate of people coming to the site, creating a server and never use it or come back to renew it. I could imagine that this is what he meant with the term "runaway".

The opposite of the coin could be: how long are you planning to stay? Will you disappear without a notice? But let's hope that it isn't the case. He could clear it up, however... it might be just a post to collect posts which means he will never look back at this topic (probably). I don't know but given all the questions about his message and the lack of his response to them. You probably get it by now.
#22
@ALPANAWEB I will look into that.

As long its used actively. Advertisements have been made, new updates will be pushed.
Lets see how it goes.
#23
(2017-08-31, 3:35:37 am)Neoon Wrote:  Small Update:

After the Server got extended to 24 Hours, the System does now require 2 Players to extend it further instead of 1 Player as before.
Existing servers which have been extended beyond, will not get any Points as long only 1 Player keeps playing on it, so it will expire.

You can find now some Statistics about FireFly here: https://fireflygaming.net/index.php?p=stats
I will add more stuff later.

Can't people just spoof it so the player count is two or more?  Smile
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#24
(2017-09-05, 8:57:37 am)IEpicDestroyer Wrote:  Can't people just spoof it so the player count is two or more?  Smile

You could run 2 instances of the Game, but thats just wasting power and resources.
#25
(2017-09-05, 11:21:59 pm)Neoon Wrote:  You could run 2 instances of the Game, but thats just wasting power and resources.

If your just relying on the count provided by the Minecraft server, you could spoof it by installing a plugin, since you offer FTP access to the files.  If you were checking somewhere else if there's any active connections to the port, than that's different.
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#26
(2017-09-06, 3:41:17 am)IEpicDestroyer Wrote:  If your just relying on the count provided by the Minecraft server, you could spoof it by installing a plugin, since you offer FTP access to the files.  If you were checking somewhere else if there's any active connections to the port, than that's different.

He doesn't offer Bukkit. I guess it would still be possible by replacing the JAR, but that's up to @Neoon to fix.
My website: https://dawgy.pw
#27
(2017-09-06, 4:27:03 pm)doghouch Wrote:  He doesn't offer Bukkit. I guess it would still be possible by replacing the JAR, but that's up to @Neoon to fix.

You cannot replace the jar file.

In case we are out of stock and I find a server which is using these plugins, I may just delete it after confirmation.
I did try to make it fair for everyone but if someone still abuses it. :no:
#28
(2017-09-06, 11:31:13 pm)Neoon Wrote:  You cannot replace the jar file.

In case we are out of stock and I find a server which is using these plugins, I may just delete it after confirmation.
I did try to make it fair for everyone but if someone still abuses it. :no:

There's Spigot on it right?  Then you can upload spigot/bukkit plugins to it and it'll work.  Smile
Would try to see if it'll work but than that's abusing..  D:
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#29
(2017-09-08, 11:36:14 am)IEpicDestroyer Wrote:  There's Spigot on it right?  Then you can upload spigot/bukkit plugins to it and it'll work.  Smile
Would try to see if it'll work but than that's abusing..  D:

You could try it and give me Feedback, currently Minecraft is on low usage, so for a Test it should be fine.

I also added more FANCY statistics: https://fireflygaming.net/index.php?p=stats
#30
@Neoon Next step is making it live Smile

What are you using to generate the graphs btw? Curious to know how you're doing that.
My website: https://dawgy.pw




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